At Insolite Interactive Inc.

Insolite Interactive is a production and consulting company thriving to offer cutting edge content, through art and technology, to a wide range of interactive applications, from video game content, real-time vfx and cinematics, up to institutional and industrial simulations. Our fundamentals objectives are to help bring high quality content to our clients through using the Unreal engine platform.


Jean-Sébastien Morin

Production and Creative lead

Lucas Dubé-Cantin

Visual Development Artist

Xavier Charron

Technical Art/Design


December 2018

We just completed an internal project of our company animated intro. All shaded and rendered with Unreal engine, with a an additional Houdini fire simulation to spice it all up.

September 2018

With the help of National Research Council and Human Resources Canada the team is growing to work on our internal brand. Xavier and Lucas are now running full steam ahead to get our internal brand developed and acquire new skills along the way!

August 2018

We had fun this summer working on a cinematic b-roll to our brand video game universe. All rendered and orchestrated within Unreal game engine with the help of young talented artists.

March 2018

We've just started a consulting contract with Squeeze Animation to help develop a CG pipeline using Unreal game engine. We moved the team within their office to offer the best reactive interaction with their team and objectives.

February 2018

Time to get busy, two interns from Cegep de Limoilou, from the program of 3D art and animation, have joined the company to develop our brand and try out art and technology on our upcoming mandates.